Societies have opinions on both the concept of war and games. Choosing to mix those two concepts is a luxury afforded to some societies’ citizens but not others. This is a unifying concept in understanding how to liberate classes oppressed by this fact. The generic nature of this statement requires it to be made logically. So the fact that logic is a very powerful form of magic must be addressed by somebody at a certain point. Since magick can be defined as subversion of expectation having a force that holds together expectation before possibly being used against itself is magickally significant.
Magickal facts, or facts that are applied in subversion, are a tool logicians of bad faith are known to use. Logical inconsistencies and the draw of attention to them should be noted internally in terms of understanding logic as a power structure in and of itself. In societies’ with militant factionalism acknowledged certain degrees of leisure are understood to be adjustable in certain situations. That really doesn’t say much of anything, which is why a concept of metacritque, or critique of critique itself is necessary. To understand that you need to understand how code dependency works. That means codes are fundamentally important to militancy. There are many interesting ways to arrive at this conclusion, including reading it.

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